
#ifndef GAMEZONE_PAN_H
#define GAMEZONE_PAN_H

/** GameZone application panic codes */
enum TGameZonePanics
	{
	EGameZoneUi = 1
	// add further panics here
	};

inline void Panic(TGameZonePanics aReason)
	{
	_LIT(applicationName,"GameZone");
	User::Panic(applicationName, aReason);
	}

#endif // GAMEZONE_PAN_H
